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Overview

Real-time rigidbody 2D physics based on Box2D.

Classes

Name Description
ParallelBoxCollider2D Collider for 2D physics representing an axis-aligned rectangle.
ParallelCapsuleCollider2D A capsule-shaped primitive collider.
ParallelCircleCollider2D Collider for 2D physics representing an circle.
ParallelCollider2D Parent class for collider types used with 2D gameplay.
ParallelCollision2D Collision details returned by 2D physics callback functions.
ParallelPhysics2D Global settings and helpers for 2D physics.
ParallelPolygonCollider2D Collider for 2D physics representing an arbitrary polygon defined by its vertices.
ParallelRigidbody2D Rigidbody physics component for 2D sprites.

Structs

Name Description

Enumerations