Overview
Real-time rigidbody 2D physics based on Box2D.
Classes
| Name |
Description |
| ParallelBoxCollider2D |
Collider for 2D physics representing an axis-aligned rectangle. |
| ParallelCapsuleCollider2D |
A capsule-shaped primitive collider. |
| ParallelCircleCollider2D |
Collider for 2D physics representing an circle. |
| ParallelCollider2D |
Parent class for collider types used with 2D gameplay. |
| ParallelCollision2D |
Collision details returned by 2D physics callback functions. |
| ParallelPhysics2D |
Global settings and helpers for 2D physics. |
| ParallelPolygonCollider2D |
Collider for 2D physics representing an arbitrary polygon defined by its vertices. |
| ParallelRigidbody2D |
Rigidbody physics component for 2D sprites. |
Structs
Enumerations