IFrameSyncOnStart¶
Declaration¶
public interface IFrameSyncStart
{
void OnStart(FrameSyncBehaviour frameSyncBehaviour);
}
Parameters¶
Name | |
---|---|
frameSyncBehaviour | The FrameSyncBehaviour component attached to the GameObject. |
Description¶
Called before the first IFrameSyncPlayerUpdate and IFrameSyncComputerUpdate. Implement this interface to initialzie the component.
Example¶
public class MyGameManager : MonoBehaviour, IFrameSyncStart
{
FFloat[] values;
public void OnStart(FrameSyncBehaviour frameSyncBehaviour)
{
values = new FFloat[10];
}
}